Hexa Gear Plastic Model Kit 1/24 Bulkarm ß Standard Type 17 cm

COD: 001_KTOHG046R Categoria:

Model Information:
The Bulkarm ß is a second-generation HEXA GEAR that was modified from the Type a, which was regarded as a masterpiece of engineering but faced several issues when put into actual operation. As with the Type a, it was developed and manufactured by the military-industrial complex MSG.
The most notable characteristics of the external features of this model are found in the legs, which are equipped with mobility aids that provide it with significantly improved cruising speed over the Type a. This design was implemented to improve on one of the largest shortfalls of the Bulk Arm series, particularly the Type a, which used high-durability armor that sacrificed mobility, making it difficult to coordinate with other land units such as combat vehicles.

The helm was also changed from the Type a to better fit the requirements of this high-speed update. A more versatile model was utilized that prioritizes maneuverability with sensors specifically made for medium to close-range combat.
In line with the concept of improved speed, the standard model as shipped from the manufacturer features the minimal armament of only a submachine gun and a heat knife.
Another difference from the Type a is the expanded range of motion in the arm frames, which allows for a greater range of tactical maneuvers in close-quarters combat. The ends of the arms also continue to use the same iron fists featured in the Type a, giving the unit greater striking force in close-quarters combat. When combined with the hover units, a punch delivered at high speeds is known to be particularly devastating.

As Governors will customize their units based on the mission, terrain, and battle conditions in which they are deployed, it is rare to come across a standard spec Bulkarm ß in battle.
Some equip firearms taken from enemy units, while others head into battle with fortified armor and CQC weapons.
Many of the weapons distributed by the developer MSG at the time were meant as enhancements for units, resulting in units having a near-limitless number of possible customizations.
Governors that preferred to use the ß machines would choose light to medium weight armory and even remove armor to make the most of the machine’s agility.
However, there were of course exceptions on each battlefield taking their financial situations or Governor’s preferences, creating machines that deviate from the base concept. There was a case where the machine was equipped with a large firearm for suppressive force. As a result, the machine’s leg units and had to be changed to crawler units suitable for carrying weight. Despite abandoning the machine’s original concept, it did its part in its given situation.

Weapons:

– Sub Machine Gun
– Heat Knife
– Iron Fist
– Hover Unit

Model Specifications:

– The visor that protects the head sensor can be adjusted.
– The closed cockpit can be opened and closed, allowing a separately sold Governor unit to be placed inside. *Some parts may need to be removed for certain Governors to fit due to the construction of the model.
– The wrist frames use the same universal joint as BULKARM ß LUMBERJACK which boasts a wider range of movement than the Bulkarm Alpha model for creating more variety of action poses.
– The hover units on the model’s ankles can be detached and reconfigured using included parts for use as a hovercraft for Governor models. The fans and rudders on the hover units are also articulated.
– Besides the machine gun magazine being removable, specific details of the ammunition have also been recreated in clear detail. The magazine can also be attached to either side of the machine gun.
– The Heat Knife is designed to attach to HEXA G-R.A.M. parts and can be connected to each 3mm connecting joint on this model by using the included HEXA G-R.A.M. poly cap and 3mm joints.
– Users can select from the Bull Armor optional parts to attach to the legs to create this model as a heavy-armor type.
– The color of the model was designed to coordinate with the colors of other models such as HEXA GEAR Booster Pack 003 (Forest Buggy) Gigantic Arms Wild Crawler.
?Clear parts are used for BULKARM ß’s sensor on its abdomen.
– This model can be assembled with BULKARM a’s two heads using the included optional parts.

Included items:

– BULKARM ß Model ×1
– Machine Gun ×1
– Heat Knife ×1
– 3mm Joint ×1
– HEXA G-R.A.M. Poly Cap ×1
– Bull Armor ×2
– Hovercraft Handle ×2 Sets
– Hovercraft Footrest ×2 Sets
– Bulkarm a Head A ×1
– Bulkarm a Head B ×1
– Archive Card ×1

EAN

Arrivo previsto

89,00

5 disponibili


EAN

Arrivo previsto

Descrizione

Model Information:
The Bulkarm ß is a second-generation HEXA GEAR that was modified from the Type a, which was regarded as a masterpiece of engineering but faced several issues when put into actual operation. As with the Type a, it was developed and manufactured by the military-industrial complex MSG.
The most notable characteristics of the external features of this model are found in the legs, which are equipped with mobility aids that provide it with significantly improved cruising speed over the Type a. This design was implemented to improve on one of the largest shortfalls of the Bulk Arm series, particularly the Type a, which used high-durability armor that sacrificed mobility, making it difficult to coordinate with other land units such as combat vehicles.

The helm was also changed from the Type a to better fit the requirements of this high-speed update. A more versatile model was utilized that prioritizes maneuverability with sensors specifically made for medium to close-range combat.
In line with the concept of improved speed, the standard model as shipped from the manufacturer features the minimal armament of only a submachine gun and a heat knife.
Another difference from the Type a is the expanded range of motion in the arm frames, which allows for a greater range of tactical maneuvers in close-quarters combat. The ends of the arms also continue to use the same iron fists featured in the Type a, giving the unit greater striking force in close-quarters combat. When combined with the hover units, a punch delivered at high speeds is known to be particularly devastating.

As Governors will customize their units based on the mission, terrain, and battle conditions in which they are deployed, it is rare to come across a standard spec Bulkarm ß in battle.
Some equip firearms taken from enemy units, while others head into battle with fortified armor and CQC weapons.
Many of the weapons distributed by the developer MSG at the time were meant as enhancements for units, resulting in units having a near-limitless number of possible customizations.
Governors that preferred to use the ß machines would choose light to medium weight armory and even remove armor to make the most of the machine’s agility.
However, there were of course exceptions on each battlefield taking their financial situations or Governor’s preferences, creating machines that deviate from the base concept. There was a case where the machine was equipped with a large firearm for suppressive force. As a result, the machine’s leg units and had to be changed to crawler units suitable for carrying weight. Despite abandoning the machine’s original concept, it did its part in its given situation.

Weapons:

– Sub Machine Gun
– Heat Knife
– Iron Fist
– Hover Unit

Model Specifications:

– The visor that protects the head sensor can be adjusted.
– The closed cockpit can be opened and closed, allowing a separately sold Governor unit to be placed inside. *Some parts may need to be removed for certain Governors to fit due to the construction of the model.
– The wrist frames use the same universal joint as BULKARM ß LUMBERJACK which boasts a wider range of movement than the Bulkarm Alpha model for creating more variety of action poses.
– The hover units on the model’s ankles can be detached and reconfigured using included parts for use as a hovercraft for Governor models. The fans and rudders on the hover units are also articulated.
– Besides the machine gun magazine being removable, specific details of the ammunition have also been recreated in clear detail. The magazine can also be attached to either side of the machine gun.
– The Heat Knife is designed to attach to HEXA G-R.A.M. parts and can be connected to each 3mm connecting joint on this model by using the included HEXA G-R.A.M. poly cap and 3mm joints.
– Users can select from the Bull Armor optional parts to attach to the legs to create this model as a heavy-armor type.
– The color of the model was designed to coordinate with the colors of other models such as HEXA GEAR Booster Pack 003 (Forest Buggy) Gigantic Arms Wild Crawler.
?Clear parts are used for BULKARM ß’s sensor on its abdomen.
– This model can be assembled with BULKARM a’s two heads using the included optional parts.

Included items:

– BULKARM ß Model ×1
– Machine Gun ×1
– Heat Knife ×1
– 3mm Joint ×1
– HEXA G-R.A.M. Poly Cap ×1
– Bull Armor ×2
– Hovercraft Handle ×2 Sets
– Hovercraft Footrest ×2 Sets
– Bulkarm a Head A ×1
– Bulkarm a Head B ×1
– Archive Card ×1